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Pipe Wrench

Adjustable wrench. Once used for turning nuts or bolts, now it makes a decent blunt weapon.

Classname PipeWrench
Weight
4.4 kg
Inventory size
2×5 10 slots
Durability
400
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Melee

Attack Health Shock Blood Reach
Light attack 17 28 100 1.5 m
Heavy attack 30 65 100 1.5 m
Sprint attack 30 65 100 4.1 m

Compatibility

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Industrial, Farm, Amusement park.

ChernarusLivoniaSakhal
Nominal 70 40 40
Minimum 50 25 35
Lifetime 8 h 8 h 8 h
Restock 0 0 0
Quantity · · ·
Loot category Tools Tools Tools
Places Industrial Farm Amusement park Industrial Farm Amusement park Industrial Farm
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="PipeWrench">
    <nominal>70</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>50</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <tag name="floor"/>
    <usage name="Industrial"/>
    <usage name="Farm"/>
    <usage name="Lunapark"/>
</type>
types.xml · Livonia
<type name="PipeWrench">
    <nominal>40</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>25</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <tag name="floor"/>
    <usage name="Industrial"/>
    <usage name="Farm"/>
    <usage name="Lunapark"/>
</type>
types.xml · Sakhal
<type name="PipeWrench">
    <nominal>40</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>35</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <tag name="floor"/>
    <usage name="Industrial"/>
    <usage name="Farm"/>
</type>

Crafting

Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.

Config

Classname
PipeWrench
Config class
CfgVehicles
Inherits from
Inventory_Base › Static › All
Model
\dz\weapons\melee\blunt\pipewrench.p3d
Defined in
Addons/weapons_melee.pbo::blunt/config.bin
Inventory slots
Backpack_1