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Farming Hoe

A farming hoe also known as the Dutch hoe. A sharp piece of metal at the end of a wooden rod. Designed to cultivate soil or penetrate any fragile or soft object.

Classname FarmingHoe
Section
Tools
Weight
1.6 kg
Inventory size
2×7 14 slots
Worn or carried in
Shoulder, Melee slot
Durability
200
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Repaired with

Melee

Attack Health Shock Blood Reach
Light attack 18 8 100 1.8 m
Heavy attack 28 14 100 1.8 m
Sprint attack 28 14 100 4.1 m

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Farm, Village.

ChernarusLivoniaSakhal
Nominal 90 45 40
Minimum 70 32 35
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Tools Tools Tools
Places Farm Village Farm Village Farm
Tiers · · Tier 1 Tier 2

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="FarmingHoe">
    <nominal>90</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>70</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Farm"/>
    <usage name="Village"/>
</type>
types.xml · Livonia
<type name="FarmingHoe">
    <nominal>45</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>32</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Farm"/>
    <usage name="Village"/>
</type>
types.xml · Sakhal
<type name="FarmingHoe">
    <nominal>40</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>35</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Farm"/>
    <value name="Tier1"/>
    <value name="Tier2"/>
</type>

Crafting

Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.

Config

Classname
FarmingHoe
Config class
CfgVehicles
Inherits from
Inventory_Base › Static › All
Model
\dz\gear\tools\Farming_Hoe.p3d
Defined in
Addons/gear_tools.pbo::config.bin
Inventory slots
Shoulder, Melee