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Farming Hoe
A farming hoe also known as the Dutch hoe. A sharp piece of metal at the end of a wooden rod. Designed to cultivate soil or penetrate any fragile or soft object.
FarmingHoe
- Section
- Tools
- Weight
- 1.6 kg
- Inventory size
- 2×7 14 slots
- Worn or carried in
- Shoulder, Melee slot
- Durability
- 200
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
- Repaired with
Melee
| Attack | Health | Shock | Blood | Reach |
|---|---|---|---|---|
| Light attack | 18 | 8 | 100 | 1.8 m |
| Heavy attack | 28 | 14 | 100 | 1.8 m |
| Sprint attack | 28 | 14 | 100 | 4.1 m |
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Farm, Village.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 90 | 45 | 40 |
| Minimum | 70 | 32 | 35 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Tools | Tools | Tools |
| Places | Farm Village | Farm Village | Farm |
| Tiers | · | · | Tier 1 Tier 2 |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="FarmingHoe">
<nominal>90</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>70</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Farm"/>
<usage name="Village"/>
</type>
<type name="FarmingHoe">
<nominal>45</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>32</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Farm"/>
<usage name="Village"/>
</type>
<type name="FarmingHoe">
<nominal>40</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>35</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Farm"/>
<value name="Tier1"/>
<value name="Tier2"/>
</type>
Crafting
Craft feathers partial
Inventory_BaseCraft rags partial
Inventory_BasePrepare partial
Open can partial
39 more
Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.
Config
- Classname
FarmingHoe- Config class
CfgVehicles- Inherits from
Inventory_Base›Static›All- Model
\dz\gear\tools\Farming_Hoe.p3d- Defined in
Addons/gear_tools.pbo::config.bin- Inventory slots
Shoulder, Melee

