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Hunter Backpack
"In the human heart new passions are forever being born; the overthrow of one almost always means the rise of another." - François de La Rochefoucauld
HuntingBag_Hannah
- Section
- Backpacks
- Weight
- 1.4 kg
- Inventory size
- 5×6 30 slots
- Capacity
- 7×6 42 slots
- Worn or carried in
- Back
- Durability
- 160
- Spawns on
- Livonia
Characteristics
- Insulation
- 0.7
- Repaired with
Compared with similar
Backpacks with a capacity close to this one.
| Item | Weight | Capacity, slots | Insulation |
|---|---|---|---|
| 2.5 kg | 64 | 0.8 | |
| 2.1 kg | 56 | 0.8 | |
| 2.3 kg | 56 | 1 | |
| 2.6 kg | 56 | 0.9 | |
| 600 g | 42 | 0.5 | |
| 1.4 kg | 42 | 0.7 | |
| 1.3 kg | 42 | 0.8 | |
| 900 g | 36 | 0.6 | |
| 2.4 kg | 35 | 0.4 | |
| 3.3 kg | 35 | 0.4 | |
| 900 g | 30 | 0.3 |
Compatibility
Attachment slots
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns as loot on Livonia: Underground.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 0 | 1 | 0 |
| Minimum | 0 | 1 | 0 |
| Lifetime | 43.3 min | 8 h | 8 h |
| Restock | 0 | 12 h | 12 h |
| Quantity | · | · | · |
| Loot category | Containers | Containers | Containers |
| Places | · | Underground | · |
| Tiers | · | Tier 1 Tier 2 | Tier 1 Tier 2 |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="HuntingBag_Hannah">
<nominal>0</nominal>
<lifetime>2600</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="containers"/>
</type>
<type name="HuntingBag_Hannah">
<nominal>1</nominal>
<lifetime>28800</lifetime>
<restock>43200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="containers"/>
<usage name="Underground"/>
<value name="Tier1"/>
<value name="Tier2"/>
</type>
<type name="HuntingBag_Hannah">
<nominal>0</nominal>
<lifetime>28800</lifetime>
<restock>43200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="containers"/>
<value name="Tier1"/>
<value name="Tier2"/>
</type>
Variants
HuntingBag
HuntingBag_Hannah
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
HuntingBag_Hannah- Config class
CfgVehicles- Inherits from
HuntingBag›Clothing›Clothing_Base›Inventory_Base›Static›All- Model
\dz\characters\backpacks\hunting_hannah_g.p3d- Defined in
Addons/characters_backpacks.pbo::config.bin- Inventory slots
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