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Long Haul Backpack
This advanced military backpack has been manufactured for marching and long journeys. It can easily fit large items, though the wearer becomes much more visible while carrying the backpack.
Attack2Bag_Ttsko
- Section
- Backpacks
- Weight
- 2.5 kg
- Inventory size
- 6×7 42 slots
- Capacity
- 8×8 64 slots
- Worn or carried in
- Back
- Durability
- 160
- Spawns on
- Chernarus
Characteristics
- Insulation
- 0.8
- Repaired with
Compared with similar
Backpacks with a capacity close to this one.
| Item | Weight | Capacity, slots | Insulation |
|---|---|---|---|
| 1.6 kg | 64 | 0.8 | |
| 2.5 kg | 64 | 0.8 | |
| 2.1 kg | 56 | 0.8 | |
| 2.3 kg | 56 | 1 | |
| 2.6 kg | 56 | 0.9 | |
| 600 g | 42 | 0.5 | |
| 1.4 kg | 42 | 0.7 | |
| 1.3 kg | 42 | 0.8 | |
| 900 g | 36 | 0.6 | |
| 2.4 kg | 35 | 0.4 | |
| 3.3 kg | 35 | 0.4 |
Compatibility
Attachment slots
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns as loot on Chernarus: Contaminated zone.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 2 | 0 | 0 |
| Minimum | 1 | 0 | 0 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Containers | Containers | Containers |
| Places | Contaminated zone | Contaminated zone | Military |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="Attack2Bag_Ttsko">
<nominal>2</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="containers"/>
<usage name="ContaminatedArea"/>
</type>
<type name="Attack2Bag_Ttsko">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="containers"/>
<usage name="ContaminatedArea"/>
</type>
<type name="Attack2Bag_Ttsko">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/>
<category name="containers"/>
<usage name="Military"/>
</type>
Variants
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
Attack2Bag_Ttsko- Config class
CfgVehicles- Inherits from
Attack2Bag_ColorBase›Clothing›Clothing_Base›Inventory_Base›Static›All- Model
\dz\characters\backpacks\Attack2Backpack_g.p3d- Defined in
Addons/characters_backpacks.pbo::config.bin- Inventory slots
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