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Sledgehammer

Flat metal head can apply more force than other hammers, due to its large size. Certainly useful for various demolition purposes.

Classname SledgeHammer
Section
Tools
Weight
5 kg
Inventory size
2×6 12 slots
Worn or carried in
Shoulder, Melee slot
Durability
300
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Melee

Attack Health Shock Blood Reach
Light attack 18 35 100 1.8 m
Heavy attack 35 80 100 1.8 m
Sprint attack 35 80 100 3.7 m

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Industrial.

ChernarusLivoniaSakhal
Nominal 20 15 20
Minimum 10 10 16
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Tools Tools Tools
Places Industrial Industrial Industrial
Tiers Tier 3 Tier 4 · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="SledgeHammer">
    <nominal>20</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>10</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <tag name="floor"/>
    <usage name="Industrial"/>
    <value name="Tier3"/>
    <value name="Tier4"/>
</type>
types.xml · Livonia
<type name="SledgeHammer">
    <nominal>15</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>10</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <tag name="floor"/>
    <usage name="Industrial"/>
</type>
types.xml · Sakhal
<type name="SledgeHammer">
    <nominal>20</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>16</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <tag name="floor"/>
    <usage name="Industrial"/>
</type>

Crafting

Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.

Config

Classname
SledgeHammer
Config class
CfgVehicles
Inherits from
Inventory_Base › Static › All
Model
\dz\gear\tools\Sledge_Hammer.p3d
Defined in
Addons/gear_tools.pbo::config.bin
Inventory slots
Shoulder, Melee