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Leather Backpack

A large bag made from tanned leather. Shoulder straps are chafing uncomfortably, but it is still useful.

Classname LeatherSack_Black
Section
Backpacks
Weight
1.3 kg
Inventory size
5×6 30 slots
Capacity
6×7 42 slots
Worn or carried in
Back
Durability
200
Spawns on
Not in vanilla loot
4 variants

Characteristics

Insulation
0.8
Repaired with

Compared with similar

Backpacks with a capacity close to this one.

Item WeightCapacity, slotsInsulation
Combat Backpack 2.1 kg 56 0.8
Mountain Backpack 2.3 kg 56 1
Tactical Backpack 2.6 kg 56 0.9
Drybag Backpack 600 g 42 0.5
Hunter Backpack 1.4 kg 42 0.7
Leather Backpack 1.3 kg 42 0.8
Assault Backpack 900 g 36 0.6
Burlap Backpack 2.4 kg 35 0.4
Fur Backpack 3.3 kg 35 0.4
Burlap Courier Bag 900 g 30 0.3
Fur Courier Bag 1.2 kg 30 0.3

Compatibility

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.

ChernarusLivoniaSakhal
Nominal 0 0 0
Minimum 0 0 1
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Containers Containers ·
Places · · ·
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia
<type name="LeatherSack_Black">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
    <category name="containers"/>
</type>
types.xml · Sakhal
<type name="LeatherSack_Black">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

Crafting

Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.

Variants

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
LeatherSack_Black
Config class
CfgVehicles
Inherits from
LeatherSack_ColorBase › Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\dz\characters\backpacks\Bag_LeatherSack_g.p3d
Defined in
Addons/characters_backpacks.pbo::config.bin
Inventory slots
Back